Shogun Showdown (Teenage Mutant Ninja Turtles) Custom Action Figure
Custom #:13352
Name:Shogun Showdown
Custom Type:Action Figure
Toy Series:Teenage Mutant Ninja Turtles
Creator:Patraw  
Date Added:March 17, 2009
Base Figure:n/a; 100% scratch build
Height:5.70 inches
Realizing that he had underestimated the capabilities of the TMNT too many times in the past, Shredder decides to purchase some additional insurance against the meddlesome reptilian foursome. He puts out an interstellar contract on the Turtle's heads, promising a ludicrous sum of money to anyone who can eradicate the TMNT for him, once and for all. Traveling through the cosmos, via the Translocation Matrix Beam in Krang's Technodrome, Shredder narrows the list of applicants down to the two most dangerous bounty hunters: Tora The Polar Beast and Shogun.

Shogun is a cyborg warrior who hails from Sector 6 of the Dead Star Zone. Shogun's head, which is self-propelled via an anti-gravity drive, can separate from his body and fly about independently. Shogun frequently employs this tactic, as it allows for two-pronged attacks that confuse his prey. His weapon of choice is a custom-built naginata, the blade of which is composed of an alien alloy that is so sharp that it can part steel like tissue paper. As Shogun is dressed up in traditional samurai armor, fights with a classic Japanese weapon, and chose a replica of an ancient Japanese castle as his fortress on Earth, it appears he has very deep ties with that time period's culture. How a cyborg from another galaxy acquired the taste for such things is unknown.

Donatello (whom I chose for the "hero" of this play set project solely because of his use of the bo staff--I figured this made him a suitable match for the naginata-wielding Shogun, as the two weapons are similar in length/style) is one of the four Teenage Mutant Ninja Turtles Shogun hopes to slay in order to collect Shredder's bounty. Donatello is the smartest of the four Turtles, possessing genius-level intelligence, with considerable knowledge in most branches of modern science. He is also the least violent of the Turtles, preferring to use his wits, rather than brawn, to solve problems. Donatello, and his three brothers, began life as normal, pet turtles, until, one day, an accident involving mutagenic ooze transformed them into their current, more humanoid, form. They received their education, and ninjutsu training, from their master and adopted father, Splinter.

Shogun, and his level, are exclusive to the 1990 Nintendo Entertainment System (NES) and Atari ST ports of the earlier 1989 Konami Teenage Mutant Ninja Turtles arcade game, which was renamed Teenage Mutant Ninja Turtles II: The Arcade Game for the NES/Atari ST market (another TMNT game had been released on these two systems previously, hence the number two). Shogun's new level was sandwiched in between the quarry/warehouse (where Splinter is being held captive by Granitor) and the Technodrome sections of the arcade game.




Materials:
Newsprint, paper grocery bag, white paper, colored paper, Kleenex, cardboard from cereal/potato chip boxes, white/hot glue, wire twist ties, paperclips, gloss nail polish, cat hair (no animal was harmed in acquiring it), ink, graphite pencil, colored pencil, and acrylic paint.



Dimensions*:
(*The dimensions for the two action figures can vary, depending on how the joints are positioned. The numbers given for the figures assume a 'neutral' standing pose without any accessories attached. Additionally, Shogun's hair is excluded from his measurements.)

(Donatello) 5.4 cm/2.1 in. x 2.7 cm/1.1 in. (highest point x widest point)

(Shogun) 6.6 cm/2.6 in. x 4.0 cm/1.6 in. (highest point x widest point)

(Play Set) 14.5 cm/5.7 in. x 23.6 cm/9.3 in. (highest point x widest point)



Articulation:
(Donatello) Eighteen points total: Neck (2), shoulders (2), elbows (4), wrists (2), hips (2), knees (4), and ankles (2).

(Shogun) Twenty-six points total: Neck, shoulder armor flaps (2), mid-chest, waist, shoulders (2), elbows (4), wrists (2), waist armor flaps (4), belt knot, hips (2), knees (4), and ankles (2). The neck peg can also rotate inside it's socket, when attached to the body, but I don't consider that a "true" joint.

(Play Set) Two points: Bamboo spikes and secret wall.


Time:
Thirteen days total; individual components:

Donatello: 4 days (1/22/08-1/25/08)

Shogun: 3 days (1/27/08-1/29/08)

Play Set: 6 days (1/31/08-2/5/08)

Pictures
User Comments
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JudgeMathis -
Monday, September 12, 2011
These are amazing
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